#include"windows.h"
#include"IGameApp.h"
using namespace std;

int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR iCmdLine,int iCmdShow)
{
	//IGameApp 
	IGameApp a(hInstance,GAME_SCREEN_RESOLUTION_800_600_24,false,60);
	int test=a.Init();
	if(test==0)
		return 0;
	a.Run();
	return 0;
}
